GCSE Fine Art & GCSE Photography
Students create three sustained pieces, as well as smaller responses in their sketchbooks. Students taking photography will create a digital sketchbook to go alongside their sustained pieces
Lessons are innovative and creative; this enables students to develop confidence by mastering new skills. Students learn more in depth about art history and movements of art, as well as a range of techniques and processes that will inspire them to go on a learning journey.
Students learn how to write about their work and analyse work in a more detailed way and they are encouraged to take their sketchbooks home to finish pieces and annotate their artwork. Students develop their 3D & 2D skills, 2D relief, printmaking as part of the course and they learn in depth about expected presentation at GCSE. There are annual trips to exhibitions in years 10 & 11. Students are encouraged to enter competitions and have a dedicated board of work at the annual art exhibition.
GCSE Design Technology
In Design Technology students have full introductions to software and more specialist equipment. Students learn theory topics including Materials, Processes Techniques and Manufacturing. Students are given around 8 months to research, experiment, develop and create a final product.
GCSE Food and Nutrition
Students study food science and the importance of nutrition; this covers all types of diets, topics include: the effects of fats and sugars, alternative recipes, the Eat Well Plate, where food comes from and raising agents.
BTEC Tech award Level 2 in 3D Design
Students are introduced to specialist pathways in design through investigations into 3D- modelling techniques. They will record formal elements by applying developing knowledge of a range of cutting, shaping and forming techniques with timbers, polymers and metals. Students will work to real client briefs from a range of contexts applying techniques for effective communication in 2D and 3D. A final project at the end of year 11 will encompass learnt designing and making skills in a professionally complete 3D product.